Re-evaluate compile options
Based on a conversation I had with Nicole:
There are some more optimizations specific for WebKit GTK to use OpenGL for more rendering which may not yet be enabled since the OpenGL implementations for ARM are/were not consistent enough. Maybe we can already improve the situation by switching on some compile options for the WebKit and WebKit GTK package.
There are many compile options being used now (see our latest build of webkit), but at least trying trying the compile time switches and playing with the results is something that someone just able to compile these packages could do.
This issue is to track the effort someone spends just looking into the compile options used and investigate if there are others we should be using.