Commit 23ab2a34 authored by Daiki Ueno's avatar Daiki Ueno
Browse files

Fix coding style.

parent e6dfc595
......@@ -22,13 +22,14 @@
* SECTION:eek-clutter-keyboard
* @short_description: a #ClutterActor displaying #EekKeyboard
*/
#include <string.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <string.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include "eek-clutter-keyboard.h"
#include "eek-clutter-section.h"
#include "eek-clutter-renderer.h"
......
......@@ -18,16 +18,16 @@
* 02110-1301 USA
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <string.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <cogl/cogl.h>
#include <cogl/cogl-pango.h>
#include <clutter/clutter.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include "eek-clutter-renderer.h"
#include "eek-key.h"
......
......@@ -26,12 +26,12 @@
* shall be used to implement #EekKeyboard, #EekSection, or #EekKey.
*/
#include <string.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <string.h>
#include "eek-element.h"
#include "eek-container.h"
#include "eek-marshalers.h"
......
......@@ -22,12 +22,13 @@
* SECTION:eek-gtk-keyboard
* @short_description: a #GtkWidget displaying #EekKeyboard
*/
#include <string.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <string.h>
#include "eek-gtk-keyboard.h"
#include "eek-gtk-renderer.h"
#include "eek-keyboard.h"
......
......@@ -25,15 +25,16 @@
* The #EekKeyClass class represents a key.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <string.h>
#define DEBUG 0
#if DEBUG
#include <stdio.h>
#endif
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include "eek-key.h"
#include "eek-section.h"
#include "eek-keyboard.h"
......
......@@ -17,13 +17,13 @@
* Boston, MA 02111-1307, USA.
*/
#include <math.h>
#include <pango/pangocairo.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <math.h>
#include <pango/pangocairo.h>
#include "eek-types.h"
static gdouble
......
......@@ -23,13 +23,13 @@
* @short_description: an #EekSymbol represents an X keysym
*/
#include <string.h>
#include <stdlib.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <string.h>
#include <stdlib.h>
#include "eek-keysym.h"
#include "eek-serializable.h"
......
......@@ -18,12 +18,12 @@
* 02110-1301 USA
*/
#include <math.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <math.h>
#include "eek-key.h"
#include "eek-section.h"
#include "eek-renderer.h"
......
......@@ -27,11 +27,12 @@
* of one or more keys of the #EekKeyClass class.
*/
#include <string.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <string.h>
#include "eek-keyboard.h"
#include "eek-section.h"
#include "eek-key.h"
......
......@@ -27,16 +27,16 @@
* elements using XKB.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <gdk/gdkx.h>
#include <X11/XKBlib.h>
#include <X11/extensions/XKBgeom.h>
#include <string.h>
#include <stdarg.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include "eek-xkb-layout.h"
#include "eek-keyboard.h"
#include "eek-section.h"
......
......@@ -26,14 +26,14 @@
* to use Libxklavier configuration.
*/
#include <libxklavier/xklavier.h>
#include <gdk/gdkx.h>
#include <string.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <libxklavier/xklavier.h>
#include <gdk/gdkx.h>
#include <string.h>
#include "eek-xkl-layout.h"
#define noKBDRAW_DEBUG
......
......@@ -21,14 +21,14 @@
* @short_description: #EekKeyboard to XML conversion utilities
*/
#include <stdio.h>
#include <stdarg.h>
#include <glib/gprintf.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <stdio.h>
#include <stdarg.h>
#include <glib/gprintf.h>
#include "eek-section.h"
#include "eek-key.h"
#include "eek-xml.h"
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment