1. 10 Sep, 2008 2 commits
  2. 10 Jul, 2008 1 commit
  3. 12 Jun, 2008 1 commit
    • Becky Bruce's avatar
      Change initdram() return type to phys_size_t · 9973e3c6
      Becky Bruce authored
      This patch changes the return type of initdram() from long int to phys_size_t.
      This is required for a couple of reasons: long int limits the amount of dram
      to 2GB, and u-boot in general is moving over to phys_size_t to represent the
      size of physical memory.  phys_size_t is defined as an unsigned long on almost
      all current platforms.
      
      This patch *only* changes the return type of the initdram function (in
      include/common.h, as well as in each board's implementation of initdram).  It
      does not actually modify the code inside the function on any of the platforms;
      platforms which wish to support more than 2GB of DRAM will need to modify
      their initdram() function code.
      
      Build tested with MAKEALL for ppc, arm, mips, mips-el. Booted on powerpc
      MPC8641HPCN.
      Signed-off-by: default avatarBecky Bruce <becky.bruce@freescale.com>
      9973e3c6
  4. 20 May, 2008 1 commit
    • Wolfgang Denk's avatar
      Big white-space cleanup. · 53677ef1
      Wolfgang Denk authored
      This commit gets rid of a huge amount of silly white-space issues.
      Especially, all sequences of SPACEs followed by TAB characters get
      removed (unless they appear in print statements).
      
      Also remove all embedded "vim:" and "vi:" statements which hide
      indentation problems.
      Signed-off-by: default avatarWolfgang Denk <wd@denx.de>
      53677ef1
  5. 03 Jul, 2007 1 commit
  6. 08 Oct, 2006 1 commit
  7. 01 Sep, 2006 1 commit
    • Marian Balakowicz's avatar
      Add support for a saving build objects in a separate directory. · f9328639
      Marian Balakowicz authored
      Modifications are based on the linux kernel approach and
      support two use cases:
      
        1) Add O= to the make command line
        'make O=/tmp/build all'
      
        2) Set environement variable BUILD_DIR to point to the desired location
        'export BUILD_DIR=/tmp/build'
        'make'
      
      The second approach can also be used with a MAKEALL script
      'export BUILD_DIR=/tmp/build'
      './MAKEALL'
      
      Command line 'O=' setting overrides BUILD_DIR environent variable.
      
      When none of the above methods is used the local build is performed and
      the object files are placed in the source directory.
      f9328639
  8. 12 Dec, 2005 1 commit
  9. 13 Oct, 2005 1 commit
  10. 12 Oct, 2005 1 commit
  11. 25 Sep, 2005 1 commit