Commit 13228a34 authored by Nathan Lovato's avatar Nathan Lovato

Remove GroundSpawnerPink and corresponding parallax layer

parent e6723de8
[gd_scene load_steps=11 format=2]
[gd_scene load_steps=10 format=2]
[ext_resource path="res://Game.gd" type="Script" id=1]
[ext_resource path="res://assets/bg.png" type="Texture" id=2]
[ext_resource path="res://ScoreLabel/ScoreLabel.tscn" type="PackedScene" id=3]
[ext_resource path="res://assets/ground.png" type="Texture" id=4]
[ext_resource path="res://SpriteSpawner/SpriteSpawner.gd" type="Script" id=5]
[ext_resource path="res://SpriteSpawner/GroundPink.tscn" type="PackedScene" id=6]
[ext_resource path="res://PillarSpawner/PillarSpawner.tscn" type="PackedScene" id=7]
[ext_resource path="res://Gnu/Gnu.tscn" type="PackedScene" id=8]
[ext_resource path="res://SpriteSpawner/GroundSprite.tscn" type="PackedScene" id=9]
[ext_resource path="res://SpriteSpawner/Fence.tscn" type="PackedScene" id=10]
[ext_resource path="res://PillarSpawner/PillarSpawner.tscn" type="PackedScene" id=5]
[ext_resource path="res://Gnu/Gnu.tscn" type="PackedScene" id=6]
[ext_resource path="res://SpriteSpawner/SpriteSpawner.gd" type="Script" id=7]
[ext_resource path="res://SpriteSpawner/GroundSprite.tscn" type="PackedScene" id=8]
[ext_resource path="res://SpriteSpawner/Fence.tscn" type="PackedScene" id=9]
[node name="Game" type="Node2D"]
script = ExtResource( 1 )
......@@ -39,25 +38,10 @@ scale = Vector2( 0.787037, 0.787037 )
texture = ExtResource( 4 )
region_rect = Rect2( 758, 159, 311, 122 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
scale = Vector2( 0.8, 1 )
transform = Transform2D( 0.8, 0, 0, 1, 0, 0 )
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
visible = false
[node name="GroundSpawnerPink" type="Node2D" parent="ParallaxBackground/ParallaxLayer"]
position = Vector2( -180, 1640 )
z_index = 100
script = ExtResource( 5 )
sprite_scene = ExtResource( 6 )
[node name="SpawnPosition" type="Position2D" parent="ParallaxBackground/ParallaxLayer/GroundSpawnerPink"]
[node name="PillarSpawner" parent="." instance=ExtResource( 7 )]
[node name="PillarSpawner" parent="." instance=ExtResource( 5 )]
position = Vector2( 0, 950 )
[node name="Gnu" parent="." instance=ExtResource( 8 )]
[node name="Gnu" parent="." instance=ExtResource( 6 )]
position = Vector2( 190, 960 )
z_index = 1
......@@ -67,8 +51,8 @@ position = Vector2( 0, 1930 )
[node name="GroundSpawner" type="Node2D" parent="."]
position = Vector2( -180, 1930 )
z_index = 100
script = ExtResource( 5 )
sprite_scene = ExtResource( 9 )
script = ExtResource( 7 )
sprite_scene = ExtResource( 8 )
[node name="SpawnPosition" type="Position2D" parent="GroundSpawner"]
......@@ -76,8 +60,8 @@ sprite_scene = ExtResource( 9 )
editor/display_folded = true
position = Vector2( -180, 1700 )
z_index = 100
script = ExtResource( 5 )
sprite_scene = ExtResource( 10 )
script = ExtResource( 7 )
sprite_scene = ExtResource( 9 )
[node name="SpawnPosition" type="Position2D" parent="FenceSpawner"]
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