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Emmanuele Bassi authored
One of the major requests by OpenGL users has been the ability to specify settings when creating a GL context, like the version to use or whether the debug support should be enabled. We have a couple of requirements in terms of API: • avoid, if at all possible, the "C arrays of integers with attribute, value pairs", which are hard to write and hard to bind in non-C languages. • allow failing in a recoverable way. • do not make the GL context creation API a mess of arguments. Looking at prior art, it seems that a common pattern is to split the construction phase in two: • a first phase that creates a GL context wrapper object and does preliminary checks on the environment. • a second phase that creates the backend-specific GL object. We adopted a similar pattern: • gdk_window_create_gl_context() creates a GdkGLContext • gdk_gl_context_realize() creates the underlying resources Calling gdk_gl_context_make_current() also realizes the context, so simple GL users do not need to care. Advanced users will want to call gdk_window_create_gl_context(), set up the optional requirements, and then call gdk_gl_context_realize(). If either of these two steps fails, it's possible to recover by changing the requirements, or simply creating a new GdkGLContext instance. https://bugzilla.gnome.org/show_bug.cgi?id=741946
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