Commit 47871889 authored by David S. Miller's avatar David S. Miller

Merge branch 'master' of /home/davem/src/GIT/linux-2.6/

Conflicts:
	drivers/firmware/iscsi_ibft.c
parents c16cc0b4 30ff056c

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What: /sys/devices/.../power/
Date: January 2009
Contact: Rafael J. Wysocki <rjw@sisk.pl>
Description:
The /sys/devices/.../power directory contains attributes
allowing the user space to check and modify some power
management related properties of given device.
What: /sys/devices/.../power/wakeup
Date: January 2009
Contact: Rafael J. Wysocki <rjw@sisk.pl>
Description:
The /sys/devices/.../power/wakeup attribute allows the user
space to check if the device is enabled to wake up the system
from sleep states, such as the memory sleep state (suspend to
RAM) and hibernation (suspend to disk), and to enable or disable
it to do that as desired.
Some devices support "wakeup" events, which are hardware signals
used to activate the system from a sleep state. Such devices
have one of the following two values for the sysfs power/wakeup
file:
+ "enabled\n" to issue the events;
+ "disabled\n" not to do so;
In that cases the user space can change the setting represented
by the contents of this file by writing either "enabled", or
"disabled" to it.
For the devices that are not capable of generating system wakeup
events this file contains "\n". In that cases the user space
cannot modify the contents of this file and the device cannot be
enabled to wake up the system.
What: /sys/devices/.../power/control
Date: January 2009
Contact: Rafael J. Wysocki <rjw@sisk.pl>
Description:
The /sys/devices/.../power/control attribute allows the user
space to control the run-time power management of the device.
All devices have one of the following two values for the
power/control file:
+ "auto\n" to allow the device to be power managed at run time;
+ "on\n" to prevent the device from being power managed;
The default for all devices is "auto", which means that they may
be subject to automatic power management, depending on their
drivers. Changing this attribute to "on" prevents the driver
from power managing the device at run time. Doing that while
the device is suspended causes it to be woken up.
What: /sys/devices/.../power/async
Date: January 2009
Contact: Rafael J. Wysocki <rjw@sisk.pl>
Description:
The /sys/devices/.../async attribute allows the user space to
enable or diasble the device's suspend and resume callbacks to
be executed asynchronously (ie. in separate threads, in parallel
with the main suspend/resume thread) during system-wide power
transitions (eg. suspend to RAM, hibernation).
All devices have one of the following two values for the
power/async file:
+ "enabled\n" to permit the asynchronous suspend/resume;
+ "disabled\n" to forbid it;
The value of this attribute may be changed by writing either
"enabled", or "disabled" to it.
It generally is unsafe to permit the asynchronous suspend/resume
of a device unless it is certain that all of the PM dependencies
of the device are known to the PM core. However, for some
devices this attribute is set to "enabled" by bus type code or
device drivers and in that cases it should be safe to leave the
default value.
......@@ -101,3 +101,16 @@ Description:
CAUTION: Using it will cause your machine's real-time (CMOS)
clock to be set to a random invalid time after a resume.
What: /sys/power/pm_async
Date: January 2009
Contact: Rafael J. Wysocki <rjw@sisk.pl>
Description:
The /sys/power/pm_async file controls the switch allowing the
user space to enable or disable asynchronous suspend and resume
of devices. If enabled, this feature will cause some device
drivers' suspend and resume callbacks to be executed in parallel
with each other and with the main suspend thread. It is enabled
if this file contains "1", which is the default. It may be
disabled by writing "0" to this file, in which case all devices
will be suspended and resumed synchronously.
......@@ -589,7 +589,8 @@ number of a video input as in &v4l2-input; field
<entry></entry>
<entry>A place holder for future extensions and custom
(driver defined) buffer types
<constant>V4L2_BUF_TYPE_PRIVATE</constant> and higher.</entry>
<constant>V4L2_BUF_TYPE_PRIVATE</constant> and higher. Applications
should set this to 0.</entry>
</row>
</tbody>
</tgroup>
......
......@@ -54,12 +54,10 @@ to enqueue an empty (capturing) or filled (output) buffer in the
driver's incoming queue. The semantics depend on the selected I/O
method.</para>
<para>To enqueue a <link linkend="mmap">memory mapped</link>
buffer applications set the <structfield>type</structfield> field of a
&v4l2-buffer; to the same buffer type as previously &v4l2-format;
<structfield>type</structfield> and &v4l2-requestbuffers;
<structfield>type</structfield>, the <structfield>memory</structfield>
field to <constant>V4L2_MEMORY_MMAP</constant> and the
<para>To enqueue a buffer applications set the <structfield>type</structfield>
field of a &v4l2-buffer; to the same buffer type as was previously used
with &v4l2-format; <structfield>type</structfield> and &v4l2-requestbuffers;
<structfield>type</structfield>. Applications must also set the
<structfield>index</structfield> field. Valid index numbers range from
zero to the number of buffers allocated with &VIDIOC-REQBUFS;
(&v4l2-requestbuffers; <structfield>count</structfield>) minus one. The
......@@ -70,8 +68,19 @@ intended for output (<structfield>type</structfield> is
<constant>V4L2_BUF_TYPE_VBI_OUTPUT</constant>) applications must also
initialize the <structfield>bytesused</structfield>,
<structfield>field</structfield> and
<structfield>timestamp</structfield> fields. See <xref
linkend="buffer" /> for details. When
<structfield>timestamp</structfield> fields, see <xref
linkend="buffer" /> for details.
Applications must also set <structfield>flags</structfield> to 0. If a driver
supports capturing from specific video inputs and you want to specify a video
input, then <structfield>flags</structfield> should be set to
<constant>V4L2_BUF_FLAG_INPUT</constant> and the field
<structfield>input</structfield> must be initialized to the desired input.
The <structfield>reserved</structfield> field must be set to 0.
</para>
<para>To enqueue a <link linkend="mmap">memory mapped</link>
buffer applications set the <structfield>memory</structfield>
field to <constant>V4L2_MEMORY_MMAP</constant>. When
<constant>VIDIOC_QBUF</constant> is called with a pointer to this
structure the driver sets the
<constant>V4L2_BUF_FLAG_MAPPED</constant> and
......@@ -81,14 +90,10 @@ structure the driver sets the
&EINVAL;.</para>
<para>To enqueue a <link linkend="userp">user pointer</link>
buffer applications set the <structfield>type</structfield> field of a
&v4l2-buffer; to the same buffer type as previously &v4l2-format;
<structfield>type</structfield> and &v4l2-requestbuffers;
<structfield>type</structfield>, the <structfield>memory</structfield>
field to <constant>V4L2_MEMORY_USERPTR</constant> and the
buffer applications set the <structfield>memory</structfield>
field to <constant>V4L2_MEMORY_USERPTR</constant>, the
<structfield>m.userptr</structfield> field to the address of the
buffer and <structfield>length</structfield> to its size. When the
buffer is intended for output additional fields must be set as above.
buffer and <structfield>length</structfield> to its size.
When <constant>VIDIOC_QBUF</constant> is called with a pointer to this
structure the driver sets the <constant>V4L2_BUF_FLAG_QUEUED</constant>
flag and clears the <constant>V4L2_BUF_FLAG_MAPPED</constant> and
......@@ -96,13 +101,14 @@ flag and clears the <constant>V4L2_BUF_FLAG_MAPPED</constant> and
<structfield>flags</structfield> field, or it returns an error code.
This ioctl locks the memory pages of the buffer in physical memory,
they cannot be swapped out to disk. Buffers remain locked until
dequeued, until the &VIDIOC-STREAMOFF; or &VIDIOC-REQBUFS; ioctl are
dequeued, until the &VIDIOC-STREAMOFF; or &VIDIOC-REQBUFS; ioctl is
called, or until the device is closed.</para>
<para>Applications call the <constant>VIDIOC_DQBUF</constant>
ioctl to dequeue a filled (capturing) or displayed (output) buffer
from the driver's outgoing queue. They just set the
<structfield>type</structfield> and <structfield>memory</structfield>
<structfield>type</structfield>, <structfield>memory</structfield>
and <structfield>reserved</structfield>
fields of a &v4l2-buffer; as above, when <constant>VIDIOC_DQBUF</constant>
is called with a pointer to this structure the driver fills the
remaining fields or returns an error code.</para>
......
......@@ -54,12 +54,13 @@ buffer at any time after buffers have been allocated with the
&VIDIOC-REQBUFS; ioctl.</para>
<para>Applications set the <structfield>type</structfield> field
of a &v4l2-buffer; to the same buffer type as previously
of a &v4l2-buffer; to the same buffer type as was previously used with
&v4l2-format; <structfield>type</structfield> and &v4l2-requestbuffers;
<structfield>type</structfield>, and the <structfield>index</structfield>
field. Valid index numbers range from zero
to the number of buffers allocated with &VIDIOC-REQBUFS;
(&v4l2-requestbuffers; <structfield>count</structfield>) minus one.
The <structfield>reserved</structfield> field should to set to 0.
After calling <constant>VIDIOC_QUERYBUF</constant> with a pointer to
this structure drivers return an error code or fill the rest of
the structure.</para>
......@@ -68,8 +69,8 @@ the structure.</para>
<constant>V4L2_BUF_FLAG_MAPPED</constant>,
<constant>V4L2_BUF_FLAG_QUEUED</constant> and
<constant>V4L2_BUF_FLAG_DONE</constant> flags will be valid. The
<structfield>memory</structfield> field will be set to
<constant>V4L2_MEMORY_MMAP</constant>, the <structfield>m.offset</structfield>
<structfield>memory</structfield> field will be set to the current
I/O method, the <structfield>m.offset</structfield>
contains the offset of the buffer from the start of the device memory,
the <structfield>length</structfield> field its size. The driver may
or may not set the remaining fields and flags, they are meaningless in
......
......@@ -54,23 +54,23 @@ I/O. Memory mapped buffers are located in device memory and must be
allocated with this ioctl before they can be mapped into the
application's address space. User buffers are allocated by
applications themselves, and this ioctl is merely used to switch the
driver into user pointer I/O mode.</para>
driver into user pointer I/O mode and to setup some internal structures.</para>
<para>To allocate device buffers applications initialize three
fields of a <structname>v4l2_requestbuffers</structname> structure.
<para>To allocate device buffers applications initialize all
fields of the <structname>v4l2_requestbuffers</structname> structure.
They set the <structfield>type</structfield> field to the respective
stream or buffer type, the <structfield>count</structfield> field to
the desired number of buffers, and <structfield>memory</structfield>
must be set to <constant>V4L2_MEMORY_MMAP</constant>. When the ioctl
is called with a pointer to this structure the driver attempts to
allocate the requested number of buffers and stores the actual number
the desired number of buffers, <structfield>memory</structfield>
must be set to the requested I/O method and the reserved array
must be zeroed. When the ioctl
is called with a pointer to this structure the driver will attempt to allocate
the requested number of buffers and it stores the actual number
allocated in the <structfield>count</structfield> field. It can be
smaller than the number requested, even zero, when the driver runs out
of free memory. A larger number is possible when the driver requires
more buffers to function correctly.<footnote>
<para>For example video output requires at least two buffers,
of free memory. A larger number is also possible when the driver requires
more buffers to function correctly. For example video output requires at least two buffers,
one displayed and one filled by the application.</para>
</footnote> When memory mapping I/O is not supported the ioctl
<para>When the I/O method is not supported the ioctl
returns an &EINVAL;.</para>
<para>Applications can call <constant>VIDIOC_REQBUFS</constant>
......@@ -81,14 +81,6 @@ in progress, an implicit &VIDIOC-STREAMOFF;. <!-- mhs: I see no
reason why munmap()ping one or even all buffers must imply
streamoff.--></para>
<para>To negotiate user pointer I/O, applications initialize only
the <structfield>type</structfield> field and set
<structfield>memory</structfield> to
<constant>V4L2_MEMORY_USERPTR</constant>. When the ioctl is called
with a pointer to this structure the driver prepares for user pointer
I/O, when this I/O method is not supported the ioctl returns an
&EINVAL;.</para>
<table pgwide="1" frame="none" id="v4l2-requestbuffers">
<title>struct <structname>v4l2_requestbuffers</structname></title>
<tgroup cols="3">
......@@ -97,9 +89,7 @@ I/O, when this I/O method is not supported the ioctl returns an
<row>
<entry>__u32</entry>
<entry><structfield>count</structfield></entry>
<entry>The number of buffers requested or granted. This
field is only used when <structfield>memory</structfield> is set to
<constant>V4L2_MEMORY_MMAP</constant>.</entry>