1. 31 Oct, 2005 1 commit
    • Tim Schmielau's avatar
      [PATCH] fix missing includes · 4e57b681
      Tim Schmielau authored
      I recently picked up my older work to remove unnecessary #includes of
      sched.h, starting from a patch by Dave Jones to not include sched.h
      from module.h. This reduces the number of indirect includes of sched.h
      by ~300. Another ~400 pointless direct includes can be removed after
      this disentangling (patch to follow later).
      However, quite a few indirect includes need to be fixed up for this.
      
      In order to feed the patches through -mm with as little disturbance as
      possible, I've split out the fixes I accumulated up to now (complete for
      i386 and x86_64, more archs to follow later) and post them before the real
      patch.  This way this large part of the patch is kept simple with only
      adding #includes, and all hunks are independent of each other.  So if any
      hunk rejects or gets in the way of other patches, just drop it.  My scripts
      will pick it up again in the next round.
      Signed-off-by: default avatarTim Schmielau <tim@physik3.uni-rostock.de>
      Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
      Signed-off-by: default avatarLinus Torvalds <torvalds@osdl.org>
      4e57b681
  2. 22 Jun, 2005 1 commit
    • Ingo Molnar's avatar
      [PATCH] smp_processor_id() cleanup · 39c715b7
      Ingo Molnar authored
      This patch implements a number of smp_processor_id() cleanup ideas that
      Arjan van de Ven and I came up with.
      
      The previous __smp_processor_id/_smp_processor_id/smp_processor_id API
      spaghetti was hard to follow both on the implementational and on the
      usage side.
      
      Some of the complexity arose from picking wrong names, some of the
      complexity comes from the fact that not all architectures defined
      __smp_processor_id.
      
      In the new code, there are two externally visible symbols:
      
       - smp_processor_id(): debug variant.
      
       - raw_smp_processor_id(): nondebug variant. Replaces all existing
         uses of _smp_processor_id() and __smp_processor_id(). Defined
         by every SMP architecture in include/asm-*/smp.h.
      
      There is one new internal symbol, dependent on DEBUG_PREEMPT:
      
       - debug_smp_processor_id(): internal debug variant, mapped to
                                   smp_processor_id().
      
      Also, i moved debug_smp_processor_id() from lib/kernel_lock.c into a new
      lib/smp_processor_id.c file.  All related comments got updated and/or
      clarified.
      
      I have build/boot tested the following 8 .config combinations on x86:
      
       {SMP,UP} x {PREEMPT,!PREEMPT} x {DEBUG_PREEMPT,!DEBUG_PREEMPT}
      
      I have also build/boot tested x64 on UP/PREEMPT/DEBUG_PREEMPT.  (Other
      architectures are untested, but should work just fine.)
      Signed-off-by: default avatarIngo Molnar <mingo@elte.hu>
      Signed-off-by: default avatarArjan van de Ven <arjan@infradead.org>
      Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
      Signed-off-by: default avatarLinus Torvalds <torvalds@osdl.org>
      39c715b7