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    • Sebastian Krzyszkowiak's avatar
      render: Rework damage tracking debug mode · 05937772
      Sebastian Krzyszkowiak authored
      Before this change, the damage tracking debug flag enabled a mode
      that displayed only the updated contents of the screen and filled
      the rest with solid color. This may be useful when developing
      wlroots' damage tracking, but it's not very effective for practically
      anything else, since actually using the device in such mode is
      close to impossible.
      
      This commit changes it in a way that makes it mark the updated
      screen areas with semi-transparent color rectangles. Yellow color
      represents currently updated area, while magenta shows areas that
      have been updated in a last frame (so single frame changes can still
      be visually inspected).
      05937772
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