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Renderer improvements

This fixes some obvious problems in renderer memory leakage. #124

While looking at the code, I decided to disentangle it a bit in preparation for moving into Rust, which will bring easy and accurate caching as well as memory leak protection.

As a consequence, the button rendering procedure has become a little closer to being pure, but a bit more convoluted, and icon caching was lost. Both should be easily tractable when moved to Rust as part of #123.

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