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Andre Renaud authored
DIV_SELECT is used as Fout = Fin * div_select / 2.0, so we should do the shift after the multiply to avoid rounding errors Signed-off-by: Andre Renaud <andre@bluewatersys.com>
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DIV_SELECT is used as Fout = Fin * div_select / 2.0, so we should do
the shift after the multiply to avoid rounding errors
Signed-off-by: Andre Renaud <andre@bluewatersys.com>