Currently we free the default RNG when its use count hits zero.
This was OK when the IV generators would latch onto the RNG at
instance creation time and keep it until the instance is torn
Now that IV generators only keep the RNG reference during init
time this scheme causes the default RNG to come and go at a high
frequencey. This is highly undesirable as we want to keep a single
RNG in use unless the admin wants it to be removed.
This patch changes the scheme so that the system RNG once allocated
is never removed unless a specifically requested.
Signed-off-by: Herbert Xu <firstname.lastname@example.org>